[config]
unlockcost = 0
lockable = 0
classname = "SIM_EngineModule"
category = "ENGINES"
size = "CRUISER"
name = "cruiser_engine II"
#guiname = "Cruiser Engine II"
guiname = "ѲII"
#description = "A faster, yet pricier engine, but what cost can you truly place on being able to outpace your enemies and get out of a tight spot in a hurry?"
description = "һ죬۸ϸߵ棬Խĵˣ龳ҪѶٳɱ"
weight = 125
hitpoints = 127
thrust = 102
cost = 175
icon = module_engine_2.dds
crew_required = 21
powerconsumed = 3.5
slot_type = STANDARD
uisortpos = 3010

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = crew_required,INTEGER
5 = thrust,DECIMAL

